1003:Building Update

I managed to complete construction of the actual buildings and pipes and have started looking at lighting and how I’m going to create the environment.

Here is the building after I had constructed every piece

I then improved the sizing and scaling of the various pieces to best recreate the actual proportions of the painting.

Continued experimentation with environment and lighting. I used the crater 3D texture for the ground and I think I should build the faces slight to recreate the rocks and sandy areas.

I also looked at the different render settings

Render quality low
Render quality highest

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